Genre: Arcade / Puzzle
Publisher: Bug-Byte
Year: 1986
System: Amstrad CPC
Angle Ball is a lesser-known arcade-style puzzle game where the player must clear angled barriers using a bouncing ball. With gameplay loosely inspired by Breakout, the main twist lies in how angles and ricochets are used to navigate increasingly complex levels. The player controls the ball’s launch direction and must calculate bounces to clear the screen of blocks in as few shots as possible.
At release, the game received modest attention. Publications such as CPC Computing noted the game’s originality and simple charm, though they also pointed out that the minimalistic visuals and repetitive gameplay limited its long-term appeal. The learning curve for mastering the angles made it more appealing to puzzle fans than action gamers. While not a headline title, Angle Ball offered a quirky, budget-friendly diversion for CPC owners seeking something offbeat.