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Submarine Commander

Genre: Submarine Simulation
Developer: Dean Lock
Publisher: Thorn EMI Computer Software
Year: 1982
System: Atari 8-bit

Submarine Commander is a submarine simulation game developed by Dean Lock and published by Thorn EMI Computer Software for the Atari 8-bit family in 1982. The game is set in the Mediterranean Sea during World War II, where players assume the role of a German U-boat commander tasked with sinking enemy convoys.

The gameplay is presented in real-time, requiring players to manage various aspects of submarine operations. The game interface includes a strategic map displaying the player’s location and enemy convoys, as well as status indicators for fuel, torpedoes, and other critical systems. Players navigate the submarine using keyboard controls and can engage enemy ships by launching torpedoes when within range.