Genre: Action / Platformer
Developer: Mattel Electronics
Publisher: Mattel Electronics
Year: 1982
Platform: Intellivision
Beauty & The Beast is an action game developed and published by Mattel Electronics for the Intellivision in 1982. Players control a character tasked with rescuing a captive from a series of increasingly complex levels filled with hazards. The game emphasizes timing, movement, and avoidance of obstacles to progress through stages.
The gameplay involves ascending platforms, crossing gaps, and evading enemies and falling objects. Players must navigate quickly and precisely, as contact with hazards results in the loss of a life. Each level introduces new challenges, requiring players to adapt their strategies to successfully reach the goal.
Controls are designed to take advantage of the Intellivision’s keypad and directional pad, allowing precise movement and responsive jumps. Scoring is based on successful completion of levels, with bonus points awarded for avoiding hazards or collecting specific items.
Visually, the game uses simple sprite graphics to represent the protagonist, enemies, and environmental elements. The stage layouts are designed to provide a clear sense of progression, while sound effects signal player actions, collisions, and level completion.