Genre: Third-person shooter
Developer: Swingin’ Ape Studios
Publisher: Vivendi Universal Games
Year: 2003
System: Microsoft Xbox
Metal Arms: Glitch in the System is a third-person shooter developed by Swingin’ Ape Studios and published by Vivendi Universal Games. Released in 2003 for the Xbox and PC, the game offers a sci-fi themed action experience centered around a robot named Glitch who rebels against his creators.
Set on the planet Iron Star, the storyline follows Glitch as he leads a resistance against the tyrannical General Corrosive and his army of robotic enforcers. Players navigate varied environments, including industrial complexes, underground tunnels, and outdoor battlefields, engaging enemies with an arsenal of weapons and gadgets.
The gameplay combines shooting, platforming, and exploration, with players able to upgrade Glitch’s abilities by collecting parts and power-ups. The game features both single-player missions and local multiplayer modes, including deathmatch and capture the flag.
The Xbox version is noted for its colorful graphics, fluid animations, and engaging level design. It received positive reviews for its solid gameplay mechanics and enjoyable action, though some criticism was directed at its relatively short campaign.
Metal Arms: Glitch in the System holds a Metacritic score of 75/100 for the Xbox version.